Well, the game is years 2 years old Nikyle, where to you think it is? Non-existent land. That’s where.

Still waiting for their DLC.

For those who don’t know Sonic Generations revolves around the wonderful concept of rejuvenating levels from past Sonic games offering two distinct styles of gameplay now known as “Classic Sonic” gameplay and “Modern Sonic” gameplay. A wide range of stages from Sonic’s timeline were selected from Green Hill Zone and the infamous Chemical Plant Zone to the more recent Planet Wisp from Sonic Colours.

As Sonic Generations was both a critical and commercial success and I fully expected DLC featuring more extra zones. I almost never buy DLC based on principle but for Generations my money would have been got. Sonic Generations was short games featuring only 9 zones from 9 different games as a result many fan-favorite levels were missed out and certain games from the series were missed out completely; including my personal favorite Sonic 3.

Where was Classic Knuckles?

Where was Classic Knuckles?

I expected DLC to feature levels from these unrepresented games or even just levels that fans wanted that never made the cut.  I even had a bloody list! Hydrocity, Marble, Launch Base, Wacky Workbench, Lost World, Egg Fleet, Rail Canyon, Chun-Nan, even Jade Gully, and I could go on. I even thought of a “Sonic Extra Classics Era Pack” featuring Zones from Sonic CD, Sonic 3 and err..Sonic 3D (for lack of a better game) rounded off with Classic Knuckles as a rival boss.

These levels could have provided a greater challenge for the player like the extra missions in Sonic Generations or the DLC stages in Sonic Unleashed. I personally thought some of the extra missions had better level design and level gimmicks than the main levels themselves. I’m quite surprised that in the end we got…nothing. Sonic 06 and Unleashed, games met with a much worse reception, got DLC content and its very unlike Sega to not cash-in on nostalgia. A missed opportunity if you asked me.

This is an example of what I wanted. This is a mod based of Sonic Adventure’s Emerald Coast. This is really good level designs for but Classic and Modern. Momentum-based platforming, speed hazards and clever uses of the Spin Dash. Much better than the actual Emerald Coast in the 3DS version of the game.



  1. Pingback: Why Sega will never make Dreamcast 2 | Nikyle's Two Pence

  2. Given the fact that this was supposed to be an anniversary game I thought the game would allow multiple characters to go back into past games and we’d have a really big game with lots of replay value. Even the extras like the pictures of game characters didn’t show what Amy used to look like which was very different and more like Sonic. I think Sega spent too much time with the release of Mario &Sonic and the London games and this game suffered as a result :(.


    • The Mario & Sonic series are Sega’s biggest seller. And the fact that those games are rather cheap to develop it makes a lot of sense.

      While it is quite a good game, I would have appreciated more effort into it. A lot of promised content was missing. Mainly storyline cutscenes.

      Lastly, I’d rather more levels than more characters. I’d want to Sega to “perfect” Sonic’s gameplay before adding someone else in.

      Liked by 1 person

      • I agree with you that there should have been more especially sonic 3 and sonic and knuckles were merged into just one level. I know the original sonic 3 was split into two games on the mega drive but I think it was unfair to leave sonic 3 out of generations. I actually thought Generations would have almost half of the levels filed with older classic games but the majority of the game was based around the modern sonic games. By the way if I’m bothering you by posting so much just say. When I get into talking about something I love I can overdo it, lol.


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