A SONIC CD Retrospective

Developer: Sonic Team Japan | Year of Release: 1993 | Platform(s): Mega CD , Xbox Live Arcade, Playstation Network| Genre: Platform | Reviewed on: Xbox Live Arcade

Sonic the Time Sweeper

Whilst it may sound like some Sonic the Hedgehog mixtape, Sonic CD is actually a full-on 2D platformer not too dis-similar from the original Sonic trilogy. The stand out feature of Sonic CD is time-travel; as Dr.Eggman has manipulated time in order to conduct his schemes and it’s up to Sonic to stop him. This is implemented in such a way that speed has a new purpose, as with enough speed and a bit of luck Sonic can travel through time.

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Developer: Sonic Team | Year of Release: 2015 | Platform(s): iOS, Android | Genre: Platform/Endless Runner | Reviewed on: Android

Modern Sonic games often get accused of neglecting the apparently sole attribute that made the 16-bit originals great: running fast. More often than not, whenever Sega attempt to bring something new or return  to ways of old, they’re ferociously slandered by critics and fans alike regardless of whether it’s warranted or not.

The general consensus is that Sonic is allowed to run and do nothing else, which brings us to Sonic Runners. Available on a smartphone near you, Sonic Runners is a free-to-play endless runner combining precise 2D side-scrolling platforming with Sonic’s “Need for Speed” and it’s bloody brilliant.

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Reviewing SONIC THE HEDGEHOG Games 101

A game is a event where participants attempt to abide by pre-established rules and meet an objective. The reason is for their own amusement. Games are for fun and so if one is having fun playing a game it’s doing it’s job right? Nothing else should matter right? Not if this guy’s printed on the front!

STEP 1 – “It just doesn’t feel like the good ol’ days.”

Always be sure start off with the Sonic series’s decline in quality. For example, “It just doesn’t feel like the good ol’ days.” But don’t elaborate on what you mean by this exactly. Just say it because it’s what everyone else says and you also want to look cool.  

All Sonic games want to be just like Mario games.

STEP 2 – Always reference Mario. Always.

Make Super Mario references whenever possible. There must at least be two Mario references to make a good Sonic review. Be sure to credit anything positive in the game as something borrowed from the Mario franchise and ignore the fact that may not actually be the case.

However, don’t make it obvious! Go for a crude approach like writing “a certain Italian plumber”  instead of saying Mario so only true gamers would understand such an obscure reference which will in turn boost your rep as a games reviewer.

You see all Sonic games try to emulate Mario titles. I mean, you would think that the two would share similarities because they are both platformers but NO, these similarities only come because Sonic wants to be Mario and don’t be afraid to point that out.

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All Recent Things SONIC

Mario vs Sonic vs Megman too!!

Ever since I found out the latest Sonic game would be a Wii U exclusive I haven’t given it much attention. I gave Sonic Colours the same treatment given it was a Wii exclusive. But the worst thing about it is, that this game looks really good to me. Even the 3DS version looks good and that’s saying something. The game’s world landscape is very different, for lack of a better word, to the other flat-based landscapes of Sonic adventure but in a good way.

These worlds are a lot more open, with more emphasis of exploration and platforming. I’m also a fan of the variations between acts within Zones. It’s probably the closest thing we’ll ever get to the ill-fated Sonic X-Treme. It just a real shame I won’t be playing it anytime soon.

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Well, the game is years 2 years old Nikyle, where to you think it is? Non-existent land. That’s where.

Still waiting for their DLC.

For those who don’t know Sonic Generations revolves around the wonderful concept of rejuvenating levels from past Sonic games offering two distinct styles of gameplay now known as “Classic Sonic” gameplay and “Modern Sonic” gameplay. A wide range of stages from Sonic’s timeline were selected from Green Hill Zone and the infamous Chemical Plant Zone to the more recent Planet Wisp from Sonic Colours.

As Sonic Generations was both a critical and commercial success and I fully expected DLC featuring more extra zones. I almost never buy DLC based on principle but for Generations my money would have been got. Sonic Generations was short games featuring only 9 zones from 9 different games as a result many fan-favorite levels were missed out and certain games from the series were missed out completely; including my personal favorite Sonic 3.

Where was Classic Knuckles?

Where was Classic Knuckles?

I expected DLC to feature levels from these unrepresented games or even just levels that fans wanted that never made the cut.  I even had a bloody list! Hydrocity, Marble, Launch Base, Wacky Workbench, Lost World, Egg Fleet, Rail Canyon, Chun-Nan, even Jade Gully, and I could go on. I even thought of a “Sonic Extra Classics Era Pack” featuring Zones from Sonic CD, Sonic 3 and err..Sonic 3D (for lack of a better game) rounded off with Classic Knuckles as a rival boss.

These levels could have provided a greater challenge for the player like the extra missions in Sonic Generations or the DLC stages in Sonic Unleashed. I personally thought some of the extra missions had better level design and level gimmicks than the main levels themselves. I’m quite surprised that in the end we got…nothing. Sonic 06 and Unleashed, games met with a much worse reception, got DLC content and its very unlike Sega to not cash-in on nostalgia. A missed opportunity if you asked me.

This is an example of what I wanted. This is a mod based of Sonic Adventure’s Emerald Coast. This is really good level designs for but Classic and Modern. Momentum-based platforming, speed hazards and clever uses of the Spin Dash. Much better than the actual Emerald Coast in the 3DS version of the game.


This is the debut trailer of Sonic Lost World and from this trailer it looks very different from its predecessors. Series producer Takashi Iizuka says the team is focused on “creating an all-new design for 3D Sonic games”  that is very much this case. While many gamers, have been quick to point out this game’s resemblance to Super Mario Galaxy, when I first watched this my mind immediately thought of the never-released game Sonic X-Treme.

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Sonic DS

Sonic’s making himself at home on Nintendo’s turf.

The Sonic the Hedgehog franchise has been really quiet as off late. Since 2011’s Sonic Generations; Sega has been uncharacteristically quiet about the next Sonic game that many have been waiting for until now. The newly awaited title is “Sonic Lost World”.

However the bigger news is that Sega have announced a exclusive partnership with old nemesis Nintendo which will have the next three Sonic games exclusive to Nintendo consoles the first of which being Sonic Lost World being a exclusive for the Nintendo Wii U and the Nintendo 3DS. That means no Sonic for Xbox or PlayStation owners for a while. Needlessly to say this has ticked off a lot of people and while I can’t say I’m thrilled I can understand the business logic behind this on Sega’s part and I ask for those fans who are unhappy to try to look at the positives for a second.

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